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One pair of hands.
Designed, built, and kept running.

I make sites for places and makers — galleries, bars, studios, artists — and for brands, plus the systems that run behind them.

Most of what I build is the part your customers see: the site itself, designed and built to be fast and to hold up. When a brief goes deeper, I build what runs behind it too — a CRM, a dashboard, an internal tool — so the front and the back fit together, with no second team to brief.

Before nedfix, years in technical sales and business development at venture-backed startups — enough time across the table from founders to scope honestly, resist over-engineering, and know when something is genuinely done versus when it only looks done.

Principles

  1. Craft you can see

    The detail that is easy to cut is usually the one that makes it feel alive. It stays in — in the code and in the component.

  2. Every build assumes I am gone

    Not politeness — it is the only honest way to leave a codebase. If the next developer needs me on the phone to understand it, I did it wrong.

Send what you have. I will tell you straight whether it is a fit.

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